Biography FNAF 1


What is this??? Today I decided to cut a small reviewer of the passage of the game FNAF 1. And yes, I do not care that the game is already a year: D 1. Our workplace. Our task is to survive until 6 in the morning. In order to do this, we need to monitor animatronics in the cameras. If one of them approaches a red office, you must close the door. They can also break the devices - if you, for example, shone on them and did not close the door in time, then you cannot close the doors and turn on the light more, that is, you can be a kayuk.

Another feature of the game was electricity - or rather, its drawback. If you stare at the tablet for a long time, or thought of closing both doors for the whole night, then know this is a bad idea. If your electricity ends, then Freddy will come to you and begin to sing his song. At this moment, try not to move - after all, then he will sing it longer. If during the time he sings his song for 6 hours, then you will win anyway.

Further in more detail about each. Bonnie is the first Animi you will meet. He begins his way from the stage, always walks only on the left side. Can flood the doors. Active from the first night. Chica in principle can be the first anime, but basically comes to you less often a hare. The rest is identical to him, only walks on the right side. Foxy is very infuriated by this anonym.

Know, just know if he will not look at him for a long time, then he will run away to you! So. As soon as Foxi knocks, you can open it. After that, continue to look at him! By the way, with your knock on the door you spend electricity! He begins his way with a pirate bay. Active from the first night, but very rarely appears in it. It often appears from 2 nights.

If you thought that Foxy is a scribe, then you were mistaken - here it is, our respected Freddy. He begins his way from the stage. If you do not look at it for a long time, it will run from one camera to another, while making laughter. The most interesting thing is that he will not return back, and if he ran to your door, then all, say goodbye to life! Not only does he not leave, not only is it not visible, so if the door is closed and you turned away to the other door, then you will not be scrucefully avoiding!

In short, if you hear the loud hellish laughter of this bastard, then you obviously have to close the doors. I advise you to look at him more on the cells, so it moves less. Appears from 4 nights. Golden Freddy. It is an Easter anime, to find which you can see a poster with a gold Freddy, instead of the usual one. After that, he will appear in your office. In order for him to leave, just open the tablet again, otherwise you will be awaited by the screamer followed by the color of the game.

Appears from 1 in the morning. Hyde at night so, we figured out animatronics, now let's move directly to the passage. Here we will mainly disturb us only Bonnie, sometimes Chika can. Speak the electricity slowly, and therefore you can sit on the tablet almost all night.

Biography FNAF 1

I do not advise closing both doors, electricity will sit quite quickly. Look at the beast and everything will be fine. The same thing, just glance at Foxy and tangle less in the tablet. Here, already in principle, you can start using tactics: 1. There is no one, we open the door. There is someone - we are waiting while leaving, open the door. The same with the right door.

We look at Foxy. If he ran away, we close the left door. We look at Freddie starting from 4 nights. Freddy is not, everyone became a little more aggressive than in the second. Freddy appeared, he is not particularly active, but he can kill. This is hell, guys. Freddy is very active, pay attention to him. Even worse than the fifth. Everyone is very active. As Scott himself said, "this night to go through." Appears after you pass the fifth.

Much more complicated than that. The game is called "custom". It opens with a passage of 6 nights. In it you can set intelligence to robots. An interesting fact: if you introduce the intelligence of enemies 1 9 8 7 at 7 nights, then the Golden Freddy's screamer will appear and the game will paint. There are 3 stars in the game. The second for passing 6 nights.

And the third is given for passing 7 nights with the intelligence of animatronics 20 20 20 plot and yes, the game has a plot. It is mainly served to us in the form of monologues of a telephone guy who calls us every night. So he tells us about the bite 87 - the event that occurred in the year, when one of the anims bitten the frontal share of the brain to the child.

Also, at 4 nights, TP kill anima, but at 5 nights we hear a call. As soon as we take it, the strange sounds that anima make will be heard there.